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The current logic is to minimize screen movement. So, if the object you are moving to is already fully visible, the screen will stay the same and it's just that the object will get editing handles. If the object is partly visible, the screen will move towards it, etc. Minimizing screen movement helps preserve visual context, we want to avoid jumps that are not absolutely necessary. We can perhaps add a button to center the current object on the screen and also change the scale so that the object fills, say, the 75% x 75% area in the center (there's already a Go button to put the current object onto the screen, but it minimizes screen movement as well). Or that could be a toggle on what the Go button does.
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