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ferdri31 post(s)
#20-Dec-12 15:21

Hello everyone,

I was just reading http://www.georeference.org/doc/compressed_images.htm

because of the following:

Im trying to learn some scripting/editting/designing and I found some old game (mmo) from a company who released half of the server files.

I notist that they make use of .map files that represent the maps in the game (2d).

Now Im trying to edit those files so that the maps get re-designed.

What I do:

- I open the .map file in a hex editor

- copy ffd8 till ffd9 and paste them into the hex code of an empty jpg.

- I open the jpg file in photoshop/paint/gimp/etc and edit it to something else

- then I try to copy the hex code from that jpg back into the .map file.

This doesnt work in my test environment.

I think the head etc is wrong, but I have no idea.

Does anyone know how this works?

Please tell me if you need more info or files

Thanks in advance!

oeaulong

521 post(s)
#20-Dec-12 18:44

Not the same type of .map file.. sorry. depending on the game, there may be some older utilities you could track down to crak open and edit. The .map file type for Manifold is a completely different beast, even if does have image storing / editing function.

see http://en.wikipedia.org/wiki/MAP_(file_format) for a few examples of past games. The Quake link has their .map file format defined.

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